Rhincodon Typus 'Whale Shark' 3D Model
0
Specifications
- Geometrypolygonal_quads only
- Polygons11,104
- Vertices11,138
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
3D model of Rhincodon Typus 'Whale Shark' created in Maya 2013.
Real-world scale.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation. Please watch attached video with rig preview.
Also rig's readme file attached.
Only eyes have overlapping UV's, all other parts non-overlapping.
Scene include 2 Environment setups, simply switch on/off layers with studio or underwater lights.
Model Exported to .obj format.
Polygons:
Faces: 11104
Vertices: 11138
Textures:
body_diff.jpg (8192x8192)
body_bump.jpg (8192x8192)
zstudiolight.tga (1024x1024) environment map
Rig description:
Body_Control - controls body position and rotation
Mouth_Control - controls mouth opening
lEye_Control - left eye taget
rEye_Control - right eye target
Spine_Control1-6 - control spines rotation
TailFinUp_Control, TailFinMid_Control, TailFinBot_Control - control tail fin rotation
lFin_Control1-3 - control left fin rotation
rFin_Control1-3 - control right fin rotation
DorsalFin_Control1-2 - controls dorsal fin rotation
SecondDorsalFin_Control1-2 - controls second dorsal fin rotation
AnalFin_Control1-2 - controls anal fin rotation
lPelvicFin_Control1-2 - controls left pelvic fin rotation
rPelvicFin_Control1-2 - controls right pelvic fin rotation
lGills_Control - controls left gills opening
rGills_Control - controls right gills opening
Aug 05, 2020
date added
Jan 25, 2021
last update
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